Eonic Drifters

Not much is known about the time traveling eonic drifters other than that they left a dying civilization to look for help not available in their own age. To their misfortune, returning to their own time proved much more difficult than leaving it, so the eonic drifters found themselves adrift in the river of time. As the decades passed, their chance of returning home withered, along with the flesh of their bodies. They have been become mummified by the passing ages.

Visiting countless eras, in which mankind has all but forgotten this once-great civilization, has robbed most eonic drifters of their sanity. Their greatest fear is being robbed of their crystal belts. They plead or fight for them as if their lives depended on them-which, in a sense, they do. Adventurers who convince a drifter of their good intentions may be asked for aid. In exchange, a drifter can offer long-lost artifacts gathered from many forays through time. Drifters can appear at any time or place, but they often frequent the sites of their people’s past (or future) cities. There they are comforted by knowing that they’re at least in the right place, if not the right time.

A drifter carries an odd assembly of gear gathered in countless centuries, proof of its tragic journey. The more eclectic the collection, the more jumps it has performed on its odyssey. Belts of crystals around its body store the energy that fuels a drifter’s travels. After each large jump through time, the reservoirs are exhausted and can be used only for very short jumps.

Depending on the quality of a eonic drifters belt, large jumps can be made every one to five years, which is the time it take the crystals to recharge on their own by absorbing the very essence of time from it's surroundings. Should these crystals be drained completely, they would require a great amount of energy to jump start the energy recharge process.

After an eonic drifter has passed through an area, some folks have reported seeing small things happen which they swear have already happened before. The scholars at Burmits Arcane Institute in Orlon coined the term "Deja Vu" for these reports, a feeling of having already experienced the present situation.